Papers/2611.06974
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T$^2$-Splat: Adaptive Topology Mesh Splatting with Texture Residuals

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mesh optimizationview synthesistexture mapping
2611.06974
Builder Relevance
70%
3h ago

Abstract

T$^2$-Splat decouples topology adaptation from appearance refinement in triangle-based splatting for novel view synthesis.

Reality Card

Core Claim

T$^2$-Splat improves PSNR by 0.71dB over MeshSplatting on Mip-NeRF 360 while allowing for flexible control of mesh complexity.

Method / Result

Supports face budgets as low as 10% of the original face count.

Limitations

The specific authors and detailed methodology are not provided, which may hinder reproducibility.

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